Radeon Super Resolution technology (RSR) from AMD was presented to the world in January, and today it was launched. The novelty is designed to scale permission based on the Fidelityfx Super Resolution 1 algorithm.0 (FSR). And FSR itself will receive a second version in the second quarter of 2022.
Radeon Super Resolution
Recall, RSR supports Radeon RX 5000 cards and newer. The technology does not require any attention from the developers of games, as it functions at the driver’s level. RSR can increase the resolution of almost all projects, with the exception of those in which there is no full -fledged full -screen mode.
Believe AMD, The novelty https://independentcasinosites.co.uk/review/gxmble/ increases the frame rate to three times. For example, Cyberpunk 2077 In the initial resolution, 4K issues an average of 40 fps. Using RSR, when scaling from the source 1080p to 4K, the frame rate is carried away for 100 FPS. It is important to note that the technology affects the entire image, including the menu and interface.
Radeon Adrenalin 22 update.3.1 with Radeon Super Resolution on board was released on March 17. To test the effect of the technology, call overlays the combination of Alt + R.
Fidelityfx Super Resolution 2.0
FSR 2.0 works on the basis of temporal apskayling, as DLSS does – a colleague in the workshop from NVIDIA. This will significantly increase the frequency of personnel and image quality. It is curious to crank a similar focus, AMD did without machine learning. The company explained that the technology uses the data of previous personnel to reconstruct subsequent.
Updated FSR will work, including on video cards of a competitor. More than eighty already released and prepared projects support FSR 2.0. Deathloop became one of the first such games.
More details will be voiced during the GDC conference on March 23. The technology will reach users in the second quarter of 2022.